Horseman
The nomadic lifestyle of the Arendians revolves around horses, therefore it is no surprise that they are used extensively in battle. Hardy and fast, horsemen are known for their daring raids and surprise attacks from the rear.
Information
Advances from: | |
Advances to: | Mounted Warrior Chief |
Cost: | 17 |
HP: | 36 |
Movement: | 8 |
XP: | 38 |
Level: | 1 |
Alignment: | lawful |
ID | Arendian Horseman |
Abilities: |
Attacks (damage - count)
sword melee | 7 - 3 blade |
Resistances
blade | 20% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | 30% | fire | 0% | |||
cold | 20% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 40% | |
Cave | 4 | 20% | |
Coastal Reef | 4 | 20% | |
Deep Water | 99 | 20% | |
Flat | 1 | 40% | |
Forest | 3 | 30% | |
Frozen | 2 | 30% | |
Hills | 2 | 40% | |
Mountains | 99 | 20% | |
Mushroom Grove | 4 | 20% | |
Sand | 2 | 30% | |
Shallow Water | 4 | 20% | |
Swamp | 4 | 20% | |
Unwalkable | 99 | 20% | |
Village | 1 | 40% |