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Wesnoth Units database

Horseman

(image)

The nomadic lifestyle of the Arendians revolves around horses, therefore it is no surprise that they are used extensively in battle. Hardy and fast, horsemen are known for their daring raids and surprise attacks from the rear.

Information

Advances from:
Advances to: Mounted Warrior Chief
Cost: 17
HP: 36
Movement: 8
XP: 38
Level: 1
Alignment: lawful
IDArendian Horseman
Abilities:

Attacks (damage - count)

(image)sword
melee
7 - 3
blade

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold20% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef420%
(icon) Deep Water9920%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Hills240%
(icon) Mountains9920%
(icon) Mushroom Grove420%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable9920%
(icon) Village140%